Strange Objects

Advisor: Florencia Pita

    This project dealt with both representation and 3D printing technology. An object was produced using techniques in Maya to simulate melting. Once produced, it was then 3D printed with both image and texture mapping. Finally, a segment of the model was extract and aggregated into tiles. These tiles were then 3D printed out of ceramic. Exploring the rendering techniques of David Hockney, the objects were explored.